Final Cut Pro X Connected Clips tip

Final Cut Pro X has brought a fair amount of new paradigms and metaphors we have to learn and deal with.  One of them is the “Connected clip” paradigm that goes along with the “Storyline” metaphors that replaced our beloved track based metaphor.

The connected clips

By default, when you connect a clip to the main storyline using the connect clip button or the keyboard shortcut Q, the clip gets connected to the main storyline by its first frame to the frame of the clip in the primary storyline located at the playhead.   Although this method works most of the time, there are cases where more flexibility is required.

The main point of connected clips is to maintain relative position in time of a clip to the clip it is “connected to” in the primary storyline.  It’s supposed to allow you to trim and roll edits while keeping full sync and avoiding clip collisions.

The situation

Let’s take the following situation.  You have three clips: A,B, and CA and B are side by side in the primary storyline and the C clip is connected such that it hides the cut between the A and B clips.  Using the default behavior, the clip C will be connected to the A clip by its first frame to whichever frame of the A clip the playhead was parked on at the when the edit was performed. (see picture above)

But let’s say in that particular case, what matters is the position of the C clip relative to the B clip because, for example, the B-roll content that is in the C clip is referring to what is being said in the interview B clip.  So basically, the A clip could be moved, trimmed, slipped or replaced and it would not matter as long as C maintains its relative position to clip B.

Moving the connection point

In order to achieve that, the “snorkel” connecting the C clip to the primary storyline has to move to a frame of the B clip.  To do that, with the ”Position” or “Selection” tool selected, hold CMD and OPT modifier keys on the keyboard and click inside the connected clip C at a position in time shared by the B clip, where you want to move the “connection”.  The snorkel will be shifted to that new position and clip C will now be attached to the B clip instead of the A clip.  You can now do whatever you want with the A clip and the C clip will always maintain its relative sync with the B clip.

Quick news about Final Cut Pro on Lion

Apparently, the 10.7.2 update carried more than just implementations of iCloud functionality.

It appears that the bug that prevented filters from saving parameters in Final Cut Pro 7 has been fixed by the update.

Filters can now save properties and Magic Bullet Looks behaves as expected.

Review: Mark Spencer’s « Motion 5 Fast Forward »

I’m user of Apple Motion since Final Cut Studio 2 and I’m a fan! I like the power and the simplicity of Motion and most importantly, it’s tight integration with Final Cut Pro.

I’m such a fan of Motion because I really got to master it. I should say I was given the chance to master it by one guy: Mark Spencer. When I first bought his Motion Fast forward and deep dive trainings published by Ripple Training, I had no idea how far that would take me. Continue Reading »Review: Mark Spencer’s « Motion 5 Fast Forward »

Working with Final Cut Pro 7 on Lion

With Lion installed and Final Cut Pro 7 up and running, it was time to put it to the test.  The project I worked on included logging clips, cutting, adjusting and trimming, stabilizing some shots and finally, color correcting and adding graphics.  The only thing in fact I didn’t have to do is extensive audio editing as all audio from the clips was muted and a stock piece of royalty free music was used for the finished soundtrack.  Then, I had to encode it and send it to YouTube for review by the customers.  In short, a representative piece of our everyday job. Continue Reading »Working with Final Cut Pro 7 on Lion

Final Cut Pro 7 on OS X Lion

A few weeks ago, OS X Lion was released. This OS is the new kid on the block and brings a lot of improvements over the previous revision, most of which are under the hood. Sure there are some new features on the interface side but my belief is that those are there to sell! The under the hood stuff is hard to market.
Nevertheless, the under the hood changes are so extensive that it is fair to be scared those changes could disrupt the stability of the applications we make a living with every day.
Under normal circumstances, I would never upgrade my system that early in the life of a new feline. I’ve done that before, bit my fingers a few times and swore I wouldn’t do it again! This time is different. Since I bought my new Mac Pro last December, I’ve had nothing but problems with it. Final cut Pro has been a bitchy crashy sluggish application not to mention hardware problems due to unstable drivers. My Mac Pro 2010 has been an expansive disaster so far. Continue Reading »Final Cut Pro 7 on OS X Lion

ATI will be the Lion King with FCP X

20110614-010407.jpgThose of you who have already gone into the core of what the soon to be released OS X Lion bring already know that Open CL is going to be extensively used by it.
What it means for us, film/video makers is that the choice of our graphics adapter will be paramount in the performance of our FCP X systems.
Earlier this year, I have tested different graphics adapter with the current crop of Final Cut Studio and it turned out ATI came out as the best card for it. Mainly, this is because Open CL implementation is at it’s best in ATI cards. On the other hand, nVidia do not perform as well since the emphasis is on achieving the best results with their proprietary technology called CUDA.
In short, what that all means is if you are going to buy a new Mac system or buy a new video card for your FCP X edit suite, you should go ATI. It was true with Final Cut Studio 2 and 3 and will still be the case with the upcoming software. It’s built in the core of OS X Lion so I doubt it will change anytime soon. Continue Reading »ATI will be the Lion King with FCP X

Your hard drive might not be dead!

Many of us use (or used) Western Digital MyBooks to archive data.  They are cheap and easy to plug in and out.  Unfortunately, their failure rate is awful and that is why I don’t use them anymore for backups.  However, I still have a few hanging around with old projects on.

Get out!

Get out!

The drama

This morning, I had to mount one of them to archive a project.  It still had room on it and planned to use it.  I hooked it to the FW400 and it wouldn’t mount. After many unsuccessful retries, I decided to break open the casing and see if the drive or the interface was the problem. Continue Reading »Your hard drive might not be dead!

Ikan VX-7 review

A good field (on camera) monitor is an essential part of a filmmaker’s kit.  Unfortunately, they don’t come cheap.  For instance, if you think about the fact that an iPad probably offers an LCD screen that is bigger, lighter, brighter and has a better battery life (all the while running an entire computer) than most 1000$ range LCD field monitors on the market, we are paying a hefty price for our « professional » toys.

I own a Kessler Crane for 2 years now and up until very recently, I didn’t have a field monitor! That means, basically,  I had to rely on my PMW-EX1 flip out LCD even when the camera was 19 feet up in the air.  Not convenient. Continue Reading »Ikan VX-7 review

Speed-up your Mac Reboots…

A few days ago, I fell on an article from MacFixIt that I had sent to Instapaper.  This was about speeding-up OS X boot time. I decided to give it a shot since I found my new Mac Pro was not starting as quickly as it did ‘day one’ and that day is not that far away, so I kind of remember I was impressed by it initially. Continue Reading »Speed-up your Mac Reboots…

The Cinema 4D chock of the Titans: Ati 5870 vs Quadro 4000

Following my post on the benchmark tests of the ATI 5870 and the nvidia Quadro 4000 in Motion, a reader (lin2log) asked if I could perform the tests on Maxon Cinema 4D. Since I mentioned in my post that I do not have the proper knowledge to elaborate a test like I did for Motion, the reader pointed me to a free benchmark utility provided by Maxon that totally automates the testing process.
So, I downloaded the tool and proceeded with the 2 tests (CPU and OpenGL) provided in the software.  As you will notice, the results are once again pretty surprising. Continue Reading »The Cinema 4D chock of the Titans: Ati 5870 vs Quadro 4000